🕹️ Arcade Games
Two arcade games, and they have almost nothing in common beyond being quick to pick up: a triple-match tile game and a lane runner. Both draw portrait.
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Which arcade game to play first
One line per game, written from the full guide on its page — the shortest way to tell these apart before opening anything.
- Smash Blocks — A triple-match tile game: tap blocks out of a nine-by-nine grid whose centre three columns are stacked with symbols, into a three-cell tray, where three identical symbols vanish.
- Shift Dash Reac — A lane runner played on a four-lane road where the whole interface is a single column on the right: Turn, Shop, Sign In, and a skin you have already unlocked.
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Arcade Games — FAQ
Is Smash Blocks a brick-breaker?
No. There is no paddle, ball or launch angle on screen. You tap symbol tiles out of a grid into a three-slot tray and match three of a kind.
How do you steer in Shift Dash Reac?
With the "Turn" wheel in the right-hand column. It is the only control the start screen names, and the game begins from a plain tap.
Are either of them landscape?
No. Both render portrait. Shift Dash Reac was filed as landscape here until we captured it and found it drawing sideways.
Which is the faster game?
Shift Dash Reac — it is a runner, so the board moves whether you are ready or not. Smash Blocks waits for your tap, and its only pressure is the three-slot tray.
About arcade games on Tapzens
Smash Blocks is a matching game, not a brick-breaker — the name is the only thing that suggests otherwise. A nine-by-eight grid holds symbol tiles in the three centre columns: red diamonds, green circles, purple triangles, orange coins and blue arrows. You tap a tile and it goes into a tray of three slots below the board; three identical symbols clear, three different ones end the run. A row of three squares previews what is coming, and two video-backed tools sit under it, a bomb labelled "Clear 10+" and a "Refresh".
Shift Dash Reac is a runner on a four-lane road cut diagonally across a green hillside, and the start screen gives you one instruction — "Tap the screen to start" — and one named control, a wheel button labelled "Turn". There is no joystick anywhere on it. The rest of the interface is a column down the right edge: Sign In, Turn and Shop, with a character showcase standing on some steps above them.
The two share an economy rather than a mechanic. Smash Blocks gives you no currency at all — its crown counter read 0 across every frame we took — while Shift Dash Reac pays out skin fragments during runs, announcing one on screen as `Got"Iron Man"Skin Fragment – Success!` and keeping a balance of coins for its shop.